I’ll be turning up in Juneau, Alaska, with my remarkable wife/attorney (wifettorney?) Katie Lane this weekend!
I’ll be presenting a First Friday gallery show at the Alaska Robotics Gallery, followed by a lecture at the Downtown Library, featuring my work in designing characters for comics in multiple styles, including Outfoxed, Family Man, Bite Me!, and Danse Macabre. This will include some sketches and development work that haven’t been seen by anybody beyond a five foot radius of my studio desk, so if you’re in the area, you don’t want to miss it!
Later in the week Katie will be teaching her signature workshop on negotiation techniques for independent artists and creative entrepreneurs.
I’ll be teaching a workshop on character design vs. character development, including original exercises as well as some drawn from Ursula K. LeGuin, an obscure Swedish roleplaying game, and a theater professor I briefly met on a college tour. If you want to improve or enrich how you approach writing and drawing fictional characters, please attend!
It will be held at the Douglas Library in Juneau from 1:30 to 3:30 pm this Saturday, Nov 8th. I’ll see you there!
This week I collaborated with Chelsea Lately writer/comedian Ian Karmel on a four-panel gag comic for The Nib. The Nib is the official cartoon collection on Medium, edited by my esteemed peer and friend Matt Bors.
I haven’t seen the show Gotham yet, but that doesn’t stop me from making fun of it. I’ve seen the previews.
(Warning: mild, satirical adult content on the final panel.)
I’ll be at Rose City Comic-con this weekend at the Oregon Convention Center! It’s my last appearance of 2014, so if you’re in the Portland area, don’t miss the chance to stop by.
In addition to exhibiting with my amazing studiomates at Booth #1217, selling books, prints, stickers, patches, and small art commissions, I’ll also be appearing on the most delightfully titled panel of all time:
Farting in Battle Armor: Comedy Writing for Genre Comics
Room: Panel Room 5
Time: Saturday, 4:00PM – 4:50PM
A prize squadron of multi talented writers, artists, editors and critics discuss how to inject a little levity into any sequential situation. Featuring Ben Coleman (Live Wire Radio), Dylan Meconis (Family Man), Joelle Jones (Helheim) & Courteney Hameister (Live Wire Radio).
Next year I expect to have a very different-looking booth, as I publish Volume 2 of Family Man and transition out some of my back catalogue of prints, patches, and whoozy-whatsits. If there’s anything I sell that you’ve been waiting to get your hands on, don’t wait any longer – and I’ll see you there!
This past month I’ve had the pleasure of creating art with Scott Kurtz for a new tabletop card game by the world-famous game designer Jason Bulmahn! Pirate Loot is a quick-to-learn, devilish-to-play game of skull-duggery, high adventure, and competitive treasure-hoarding for up to 4 players.
The game is suit-based, which means that with each card you draw, you’ll be building a hand – er, crew – of pirates from different factions. Each faction has a different in-game behavior, enabling you to grab more treasure, steal crew from your opponents, backstab, or weasel your way out of discards!
We started out with just one pirate image per faction, but since the game has cruised past its initial $20k printing budget, these will only be the first of dozens of unique crewmembers!
It’s always a blast to illustrate using Scott’s concepts and style, so I’ve been enjoying myself thoroughly. I can’t wait to illustrate the rest! You can see more at Pirate Loot’s Kickstarter page, or pledge to receive updates and get in on exclusive cards that won’t appear in the commercially sold version of the game.